Walkthrough : Sphinx Site
Get out of the chopper. Warp further north and enter the tent ahead. Inside, take a look around and collect everything you can. Inpect the bed on the right. Open the box in the bed and look at the watch, passport and the wallet. Behind one of the credit cards, a small piece of paper is hidden. Take note of the numbers. Just right of the bed, there is a candle. Next to it, is a matchbox. Take one match and light it up using the strip on the matchbox. Turn around and look close on the table. Use the switch on the cooking machine to let the gas flow and use the match to light it up. Now look closely in the pan to see a key appear! Take it, press space and throw it in your inventory. Then turn to the left and look closely on the desk. Take the cassete. Use the key you just got to unlock all the drawers and grab the three cassetes lying around the drawers. Now go close to the bed again and inspect the chest next to it. It is locked with a combination lock. To open the lock do this:
Turn the knob 2-3 times with the T symbol in the cursor.
Change to the R symbol in the cursor and dial clockwise to 12.
Now change the symbol of the cursor to L and turn the knob counter- clockwise past 5 and stop the second time you reach 5.
Now change the cursor to R again and turn the knob to 20 clockwise.
If you are succesful, the lock will open and a click will be heard. Take the translation scroll and tape. For this puzzle to work, remember that you must read the bible till the end, (just clicking on pages do the job) and you must hear the cassetes you found in the drawers using the tape player/recorder! Use Tape 1#, Tape 3# and the artifacts tape in the player, and reset the counter. Then click on play and forward it until the counter reaches the numbers written on the upper little-little drawer of the desk. Click on that drawer to look at these numbers and write them down. then use the player with the cassetes you have. Anyway, after you are done with this puzzle, get out of the tent, and go immidiately right, to the sphinx dig site. Go down and search the area. You cannot do anything but to get in the sphinx using the opening on its side, only to get stuck behind a door. Go back up to the tent area, looking on the way the scaffoldings for a possible clue : The day the scaffoldings were created. Now you are in the tent area again, head to the chopper and get in to arrive to the great pyramid site.
Part two: The pyramid site
If you go straight to the site, you'll see that it is too dark to search inside, so go back to the chopper and go close to the tent nearby. Take the gasoline tank and look down. Use the lever in front of you, on the table, to let water fall onto the sand. After a while, look down again, and you'll see that a scroll came out.... Take it and now head to the pyramid entry again. Use the gasoline tank on the power generator to fill it up and click on start to get some light! Head down the passage till you are able to view thing around in a 360 view mode. Look up and go there. When you come to a place with a hell of a lot of scaffoldings, turn right and open the small cover the read a message. After this, go to the path in fron of you as you came here. At the end of the tunnel, is a room with a desk and some crates. Read the notebook on the desk and grab the small remote control car like robot. Place it in the hole on the wall next to the desk. Then inspect the racks on the desk. Power on all the racks. You can see the image the robot sees, and you can control it to go forward or backwards. Off course, tell it to go forward all the way. In some situations, it will get stuck. Then you must use the lever next to the one that goes forward/backward, up and down, till the robot is unstuck. Continue moving forward till the signal is close to 70 percent. There, you will come across a boulder in front of you and you will be asked a password for further usage. Enter the code 1551 in the lowest rack to have access. When the boulder is pushed, a wall in the room you are in falls back. No need to go there right now, so go back to the place you read the message before, with the lot scaffoldings, and this time, go up the ramp on the left and all the way forward. You will end in a room with a tomb. Behind the tomb, you'll find a block that seems usable. Use it, to push it back. Go into the small path to end in the real king's room! Too badly, you have nothing to do here. Examine the king's tomb to see a passage below it. go through it. You'll end in a room with a cobra statue. Note: In order to not get lost in this area, stick with the exact walkthrough's approaches, as to not waste hours for nothin! So, facing the cobra, turn left and go down the corridor. Turn left at its end and go into the first room on the right you see. Look in the corner for some pots. The one you are allowed to manipulate has a key. Click on its lid and drag to open it and take the key. Nothing more to do here, so move in to the nearby room via the door in the opposite corner. Sit on the throne to make a wall open. Go through that wall to reach a new room. Grab the smoke-crack-like-device from the floor and inspect the drawings on the wall ahead. Now go way back into the corridor you came from and enter the second room to the right. Examine the chest right of the stairs to take the scroll. Near it, is a pot full of arrows. Grab some of them. It is free after all. Before you leave the room, grab the dagger from the chest up the stairs. Onto the next room!
Go out in the corridor again, and this time go all the way straight! In the room, pick up the scroll and the flute to your right. Then inspect the checkers-like game on the left of the room's entrance. Open its side drawer to grab the flax wick key. Inspect the room to find one more scroll left of the statue. Look at the statue's back, and "plug it in" as if he need any power. Then place the flute in the 2 stands in front of the statue and click on it. AHAHAHAHA! One wall breaks! Place the flute again in the same place but in the opposite way, and click on it again. Yet another wall breaks down! Now go to the walls you broke and look for the one with the bag. Squeeze the bag 8 times (as in one of the scrolls you found). The statue starts fluting. This makes some cobras in the other room, the opposite one, to stay in their pots. Enter that room now it is safe and take the tablet up ahead. Go out to the corridor again and explore it to find the door with the arrow symbol on top.
Enter the room and go straight ahead. Open the small chest and take the key. Now turn right and approach the pillar ahead. Use the dagger to cut the ropes on its knobs and if you are lucky, you will see a pole. Else, there are 2 more pillars that can be "cut". Try them. Anyway, when you find that freaking pillar, go all the way up. Cross the bridge and you'll see a bow, some arrows and a fire. The idea here is that you must light your arrows using the fire and that you must throw them on the statues ahead using the bow, so the ropes that keep their hands tied are burnt. I suggest you save before you shoot any arrows, cause if you run out of them, you must return back to the room you got them before to take more. Anyway, after you have done this, cross the new bridge to the other side and go up the ladder ti pick the stone tablet. BEWARE! ONLY ONE of the two stones is correct! Save before you choose, so if the one you choose gives you death, load the game, and take the other. For me it was the left one. After you take it, return back to the other side of the bridge, but take the scroll on front of you before exiting the bridge. Now go down the pole and back into the corridor to find the door with the shape of something like a hill with horns! (it is supposed to be a ship however!).
When you find it, enter. Play with the ship in the center of the room if you want. Pick up the pillar key from a closet-like furniture in a corner of the room and an amulet and a scroll from a chest near the ship. Now go out in the corridor again and enter the room with the pot/vase icon on top of the room's door.
Inspect the table ahead. Click on the vase with the yellow lid and drag it to take the key. Then inspect the vases/pots in the left corner as you entered the room. If you drag them you will see something like a chess-like board but with stars on it. Take a note of them. Now enter the corridor again and this time look for a closed door that has a shitload of carvings on it nad a hole on the base of the wall just opposite. Enter the hole and go into the room. Nothing really to do now, so exit and click on the door with the carvings to open it. Enter and go all the way to the top. Remember the pot with the starfield? put stars on the empty field like this:
1) In the first line, from left to right, put a star in the second hole.
2) in the third line, from left to right, put a star in the seventh hole.
3) in the sixth line, blah blah, put a star in the 4th and the 8th hole.
4) in the 7th line, blah blah, put a star in the 6th hole.
5) In the 8th line, blah blah, put a star in the 5th hole.
6) in the 9th line, blah blah, put a star in the 2nd and the last hole.
7) in the 10th line, blah blah, put a star in the 7th hole. Phew! If you are wondering where to find the stars, they are placed in a pot next to the statue on the right. Warning! Pick up only the stars with a symbol of a brick with 6 pins, something like that:
|_|_|_|_|_| | | |_________| . You must collect 9 in total. When the puzzle is over, a golden star falls on the hands of the left statue. Take it and go back down, but stop to examine the star/lever combo on the wall on your left. Place the golden star you just got in the hole and turn the lever. Go up again and now go through the (now lightened) path that opened when you completed the puzzle. Up, go to the back side of the lever in fron of the stairs and use it. It will open a new staircase. Go down, and take the scroll. Up again, look for 2 stone tablets in a corner, next to a skeleton. Choose one of the 2 AFTER you saved your game, and click on the bed in the centre of the room to sleep. Click again to wake up in the night. Use the smoke-crack-like-device to look the stars. To do this, use it on the base, up the spheres of each statue. There are 3 in total. After you've done this return the lever to its original position and go all the way back into the room you guided the small robot through the tunnels with the racks. go through the wall that fell back when you pushed the block with the robot. 2-3 clicks after going in, notice the hole in the base of the wall on your right. Enter there and it is the end of the cd 2.
CD 3
Move forward 3-4 times till you are able to turn right. When you can, turn right and go into the new room. Just as you enter the room, move forward and turn left to see a passage. Go into it and take a handle from the statue. You can put it directly opposite of the statue just before the exit, but the only thing it does, is that it closes the door you came by and opens another one further down. We'll talk about this later. Exit the passage, move forward and turn left. Move along the passage with the fires till you reach the 2 sitting statues. There, turn left and go all the way forward. At the end of the way, turn right and go down the stairs. Follow the road till you are in the room with the HUGE pillars. Approach the one with the snake around it, but dont go up yet, instead walk around its base to discover a path leading to a small pyramid. Get in and click on the golden harp. Now return back to the front of the big pillar with the snake and this time get up using the snake as a staircase. Up, you will see statues. Look close on each of them. You will notice that in every one of them, there is a key missing. Put the key in each of them (look for the appropriate symbol to do so) and get down in the small pyramid with the harp again. Use the harp again now. Take the harp. Now return all the way into the corridor with the 2 sitting statues again. Turn right and go forward till you find the single sitting statue. Click on it to reveal a secret passage. Enter it to go into a new room. Follow the path and go down the stairs. Down, go down the stairs and look into the pot on your way to grab the rod. On the right side of the ship, between the pillars is a basket. Click on its lid and drag to reveal another rod. Take it. There is yet another rod in the hall in front of the ship. Click on the vase to let it break and take it. Get up the ship and open the door to the right to open a chest and take yet another rod. Now return to the stairs you used to get down here and see an entrance on the right side. Enter and take yet another rod from a pot there. In this very room, the stones around the statue can be pressed. Press them like that:
From the left down corner to the right one 12,18,20,9,3,7.
After the statue starts moving, walk forward to reach the other side, cause if you wait long enough, the statue will stop moving and you will have to repeat the process one more time! Once on the other side, go all the way forward and ignore the crocodile. When you reach the water, go as forward as you can. When the 3 crocodiles start moving, and the middle one is on the center of the screen, click on him and afterwards on the other side to get there. Here, go as forward as you can, and save before you choose a stone! Do the crocodile stuff again to go back to the ship room again. Now, you need to go up nearly every pillar left and right of the ship to change the carving's eyes to a specific color. Get up the pillars and click and drag the eye so it turns left or right, till the colors are the same as below :
room ________________ | 4 5 | | | | 3 6 | | S | | 2 7 | | | | 1 8 | ________________ Y Explanation :
1 to 8 are the pillars. S is the ship. Y is your position immidiately after getting into the room after the crocodile room.
So with this map in mind, change the eye colors like that:
1) no need for change 2) WHITE 3) GREEN 4) WHITE 5) RED 6) BLUE 7) no need to change 8) GREEN
After this, get up the stairs in front of the ship and inspect the gear/wheel. To the right of the wheel, there is a hole. Click on it and use the vase volt in it. Then use the wheel to make the ship come closer to you. By doing so, the ship reveals a hidden passageway behind its tail. Go down there. Enter the circular water tunnel at the end of the path and keep clicking until you get up on the surface. Out, look to the right and after a hell of a lot of forward clicks, you will be able to view in 360 mode. Turn right and keep clicking forward till you hit the shore again. Turn left and go into the passage behind the red rock. Go underwater and get up again. Go forward and take the pick axe and read the notes in the briefcase. Approach and climb the wall next to the ladder and take the stone table. Now return to the 360 view place we picked the right one before, and this time go straight ahead (as you go to it). Keep going forward till you reach a wall full of carvings. See the hole? Smash it twice with the pickaxe and then use the sacred amulet on the emerged cobra to avoid get bitten. Walk forward till you reach the cobra statue, and then turn around and to the left of the screen to see 2 more tablet stones. Again, save before you choose! After you are done, return to the 360 view place again, but this time go to the left as you approach it. Keep clicking forward till you reach a wall. Turn right and climb out of the water. Turn left, go forward and left, and turn right. Go forward to go out through the alcove. When in 360 view mode, turn right and go all the way forward till in another 360 view. Turn left and go forward to the pillars. Look up and climb up. Use all 3 of the the golden circular things to see the 3 different colors. Write them down. go back to the last 360 view and turn left. Go forward till you reach a shadowy place. Turn right and approach a ball visible in the sand. Take it, it looks just like a christmas tree ball! Now return back to the shadowy place and continue walking in the direction you had before. When you reach the HUGE statues, walk up the ramp and go all the way forward to pickup the scroll. Then turn around and before you reach the ramp, turn left. Between some of the statue feet, you can climb up some stairs.
Do it till you are at the very top. At the top, look down to enjoy the view, but also keep notes of the 3 mysterious circles. Now go back down, and go down the ramp to reach the 360 view mode. Turn right and go forward. Inspect the falled head to take the second christmas tree ball. Now go back all the way to the front of the temple(the place we got out of the water and exited through the alcove), but do not enter yet, instead go forward. Go forward all the way till you see a flashing gold pyramid. Lying around the palms nearby is the third christmas tree ball. Now go back into the temple and turn right. Go forward and turn left. Go forward all the way and turn right to inspect the statue. Remember these colors? Now go directly opposite of that statue, over the pool. You'll notice an entrance. Go in there and up all the way. Walk forward and up again. Go forward, Ignore the balcony and go forward once again. Go all the way forward till you reach something like a weight metre or something. Notice that it has only 3 out of the 6 available balls. Use the 3 cristmas balls you got before on the appropriate positions and now click and drag the center spheres like this:
Bottom one: Green line,Blue circle,Red line
Middle one: Red line,Green circle,Blue circle
Top one: Red circle,Green line,Blue circle.
Now go back to the balcony and turn right to inspect the pool from a top view. Write down the pattern shown on the pool's surface. Now go back to the gold pyramid, and look at the front door, straight up the ramp. Notice the symbols shown as your cursor passes over them. Move over them till the appropriate symbol comes up and then click! Do this to remake the pattern you saw on the surface of the pool and the door will open. Just for reference, the pattern is :
A circle with a dot inside, at the top position,
Something like a sitting woman just below,
Something like a ship below,
And the symbol of water to the bottom position.
Anyway, after the door is open, move around the pyramid's base to discover holes in each of the other 3 sides of the pyramid. Using these holes, you can climb up, so you can rotate the mettalic disk in each of the three sides, so it matches the ones below:
In the side of the pyramid with the RED sphere behind the cobra, the mettalic disc should have an animal like a pelican/flamingo on top.
In the side of the pyramid with the YELLOW sphere behind the cobra, the disc should have the turtle on top.
And in the side of the pyramid with the BLUE circle, the disk should have the fish on top.
If you have done it right, you will hear a veryfing sound. Now get down and go into the gold pyramid. There are 3 statues all in all, and for each statue, there are 2 empty places to put the stone tablets you collected till now. After a correct tablet had been put, a scroll will be thrown out of the hole above. To see which tablet goes where, look for the symbol up the place. If it shows anubis, insert anubis stone. If it shows the cow, insert the cow tablet, etc. After you have collected all 6 of the scrolls and you have taken all 6 of the tablets back, go all the way back to the shiproom and from there back into the corridor. When you get to the corridor, turn left and go all the way forward. At the end, go right, into the room with the lever, remember? Use the lever and get out whole the door is still closing. Now go into that corridor again but this time go all the way forward, even past the two sitting statues! Notice the open door with the chains on the left? This is the door that opened when we closed the other one before. Get in and take the cobra wheel ahead. Get out to the corridor again and use the cobra wheel on the panel on the left as you exit the room. Click on it 3 times and enter the maze ahead. Reach the other exit (it is very easy, you cannot get lost) and enter the room ahead. Take the sacred cull from the center of the room and a scroll from one of its corners, bekiw a skeleton. Go back to the corridor and click the cobra once more, and reenter the maze. Follow the left road and in the first left, go in.
Use the Gold harp key in the 4 holed panel in the center of the room and now go right of this panel to see some kind of mechanism that drops sand. Look down, and plase the sacred cull on the bottom of that mechanism and use the lever above to fill it up with sand. Go and with the sacred cull, fill the pot in front of the throne that emerged when you used the gold key full of sand. You must do this 6 time in total. The game will auto-elevator you down. Down, go forward and click on the wall. Inside, go all forward, in front of the cobra. Turn right and : (deep breath)!
Forward x10 left turn Forward x1 right turn forward x13 left turn forward x1 right turn forward x17 right turn forward x5 right turn and all the way forward. PHEW! Check to your left and right. Go left. You'll see a big pool. Move by the pool and you will see 6 statues of anubis all around the pool. For each of them, click them, and use the disk on their base, so it gets raised up. Also, note the red/whote bar next to each disk. If you do this for all of the 6 statues, the pool will drain. Go down to the drained pool and try to use the disks on each of the 6 doors. You will see that only one will work. Exit the pool and go out of this room and straight opposite of its exit. You will come across a set of 6 bars that are both red and white. Here, you must make the bars look exactly like the ones you say in the bases of the anubis statues. Here are the codes:
Y symbol bar: Use the upper lever to have 4 balls into the white part and one in the red part.
S symbol bar: >> >> >> to have 3 balls in the white part and 2 in the red.
Water pour symbol: >> >> >> to have 2 balls in the white part and 3 in the red.
Weird thing symbol: >> >> >> to have 0 balls in the white part and 5 in the red.
Block symbol: >> >> >> >> to have 5 balls in the white part and 0 in the red.
3 balls symbol: >> >> >> to have 1 ball in the white part and 4 in the red.
PHEW! Now go down to the pool again, and now you can open all of the doors using the mettalic disks in front of them. Go into each of the 6 doors and each such door leads into a mummy room with a golden chest inside, that contains a key. Take all 6 keys from the 6 mummy rooms and climb into the small pipe like hole in the wall of the pool and go to its end. Look up, and use the cover to get out into the room with the cobra statue again! From here, head back to the elevator ahead, and inspect the pot. Take the sand and throw it down so the elevator goes up again. Up, go back ALL the way to the chopper to return to the tent/sphinx area!
Part three: Sphinx site revisited
Once you are back to the tent area, go down again to the sphinx side, to enter the side opening, so you can face that silly door once again. Now you have all the keys, you can put them on the door. The correct order is:
From left top to the right top(or anticlockwise) insert:
1) Giza key 2) Maya key 3) Atlantian key 4) Easter island key 5) Bermuda key 6) Stonehege key
The door will open. Move forward. A panel comes down. You must choose 1 of the 5 different star fields. SAVE before you choose. The wrong one gives you death! For me it was the top left.... Move forward and click on the arc to see the ending. After the ending click on the arc twice again to see the ending as the programmers wanted. GAME END
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